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Interactive procedural forces and particles

As part of our regular incursions into coding art, we explored (pseudo)random force currents generation in a web browser app. We start with an image input that works as a reference for particle creation, these will be carried by generated forces as dust in the wind.


We also introduced some interaction so we can have some control over the results in real time, using the mouse and MIDI controllers to alter gravity and add several layers of points/images, alter their behavior, etc. All running in a web browser at 60fps.

Project Details

  • Typography
  • Gestures / Interaction
  • Filters and Effects