Make Design Systems People Want to Use
- Language: English
- Certificate: of completion
- Subtitles: English, Spanish, French, Italian, Portuguese (Machine translation)
- Duration: 2 Hours
A 12-episode video course to help managers, directors, and practitioners understand design systems as a software product. UI Kits, Component Library, and Design Systems. Designer + Developer Workflow
Category | Course format | Language | Duration | Level |
---|---|---|---|---|
UI Design, Design Systems | Online | English with Subt. | 2 Hours | Managers, directors, and practitioners that want a deeper understanding of design systems better in order to better support their teams. |
You spent days, weeks, or even months putting together a library of common components that other teams could use. You sent it around to a few other teams to try out. And then…
Crickets. No reply. No one used it. Wait, you did get one reply, but they said they needed a few other things that weren’t in your library.
“If you build it, they will come” doesn’t work here. It takes a specific process and mindset to make a design system that actually gets used. SuperFriendly founder and CEO Dan Mall will walk you through the difference between component libraries and true design systems, new workflows for tighter collaboration between designers and engineers, how to measure success, and a lot more.
Modules
What you will learn
in this course.
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Lessons
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Lesson 1Section 1: Design System Fundamentals
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Welcome + About the Instructor
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True Design Systems
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Component Libraries vs. Design Systems
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Lesson 2Section 2: Process & Workflow with Design Systems
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Avoiding Design System Graveyards
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Pilots — The Best Way to Start and Grow a Design System
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Embracing Front-End Development
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Designer + Developer Workflow
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Staffing a Design System Team
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Lesson 3Section 3: Measuring Success with Design Systems
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Standard Design System Success Metrics
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Custom Success Metrics for Your Design Systems
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Evangelism Never Stops
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Wrapping Up
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Meet the teacher
Dan Mall
DAN MALL is a creative director and advisor from Philly. He’s the founder and CEO of SuperFriendly, a design collaborative that helps in-house teams make better digital products with design systems. Dan is an enthralled husband & dad, author of Pricing Design, and co-founder of Arcade, a fun way to manage design tokens for enterprise teams. He writes about design and other issues on Twitter and on his industry-recognized site, danmall.me.
Course Content
You spent days, weeks, or even months putting together a library of common components that other teams could use. You sent it around to a few other teams to try out. And then…
Crickets. No reply. No one used it. Wait, you did get one reply, but they said they needed a few other things that weren’t in your library.
“If you build it, they will come” doesn’t work here. It takes a specific process and mindset to make a design system that actually gets used. SuperFriendly founder and CEO Dan Mall will walk you through the difference between component libraries and true design systems, new workflows for tighter collaboration between designers and engineers, how to measure success, and a lot more.
Features
- English
- English, Spanish, French, Italian, Portuguese (Machine translation)
- Managers, directors, and practitioners that want a deeper understanding of design systems better in order to better support their teams.
- Access on mobile and Desktop
- Full time access
- Certificate of completion
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Dan Mall
Teacher at awwwards.com
If you have any questions about this course, please contact us